A regra de 2 minutos para Persona 5 The Phantom X



The characters from Persona 5 / Royal are a special case. They are actual Persona users but have an unknown connection to the protagonist's cognition and appear as cognitions.

Atsushi Takayama: Target from Yumi Shiina's Synergy stories. A man who once kept harassing Yumi with unreasonably harsh comments on her dancing performance, which eventually caused her to quit dancing. He finds the bar where Yumi is currently working at and continues his harassment.

Hiromu Miyazawa: A food critic active on TV and online channels. Visiting various restaurants, Miyazawa actively gives reviews on the food he eats in his personal show. However, in reality, he is a demanding and conceited man as restaurant owners are forced to give him bribes so that they won't receive negative reviews and he won't take away the restaurants from them.

There are several changes that have been made to locations in the overworld compared to the original game due to being set in an alternate timeline:

Tamayo Yoshida: A second-year high school student and a member of the school female baseball team who wants Motoha Arai to start playing baseball again.

The method of character obtainment is via a gacha banner system. It is explained that characters obtained in this fashion are cognitive manifestations of the original individual taken from the Sea of Souls, and not the real person. As you obtain duplicates of a character, they will gain Awareness which improves the characters skills and abilities.

When it comes to the overworld, very few things have seen changes. Many of the locations (such as Shibuya and Yongen-Jaya) resemble their original game counterparts and activities (like batting and fishing) are also unchanged. However, there are some new locations to visit, such as Zoshigaya, and some new activities like playing music or soccer. There is also a gachapon (and as of Update 3.0.2 a claw Persona 5 The Phantom X game) the protagonist can play and try to get rewards that can be used to decorate the protagonist’s house.

They also appear within the CrossFate storyline where it is revealed they exist in a parallel world to the protagonist's group of Phantom Thieves.

On his way to school the following day, Nagisa meets with his classmate Motoha Arai and her best friend, Tomoko Noge, who aspires to play baseball professionally after Motoha abruptly quit baseball. Tomoko saves Motoha from being rammed by Kiuchi, but she herself is thrown onto the tracks, preventing her from playing baseball. Motoha resolves to change Kiuchi's heart.

Regarding Kira merely as an unprofessional freshman and prioritizing his career, he obstinately refuses Kira's request to give surgery to the patient and even ignores the patient's will after the patient has made up his mind.

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After a brief clash, Joker is able to break the hooded figure's white mask, revealing it to be the Phantom X protagonist, who then proceeds to shoot him.

In the Japanese demo shown at Tokyo Game Show 2024, the cutscenes were altered to show blood in the protagonist's awakening much like how the awakening in Persona 5 were handled.

The wiki needs your help with constructive edits and content relevant to the gameplay, setting, plot, characters as well as useful images.

To accommodate the format of a free-to-play game created primarily for mobile devices, Persona 5: The Phantom X adapts the Persona mechanics with various changes.

It combines elements of social simulation, as the protagonist uses his free time to raise stats and forge bonds with characters, and dungeon crawling in the alternate world known as the Metaverse. The cognitive versions of the people met in the city, including the Phantom Thieves of Hearts from the original game, can be summoned for use in the Metaverse through a gacha system.

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